2012.SP.PRATT.713A :: Animation & Computation

Posted on January 22, 2012

713A, Animation & Computation focuses on transforming traditional digital animation techniques into form generation devices for architectural design. In particular, students will focus on building interactive, performative models for the evaluation of architectural geometries.  Courses are taught using Autodesk Maya.

Related Demos & Weekly Assignments

Weekly Assignment #4, Due in Class, 2/29

Working individually, complete the Point Attractor Demo using Nodes and the Point Attractor Demo using Expressions in Maya.  Each student will produce two working maya models (with a minimum of 100 units each) and one playblast animation due in class.

Resolution: 720 x  480
Filetype: .mp4
Compression: H.264
FileNaming: lastName_firstName_ID#_description.ext

Point Attractor Demo - Nodes

Point Attractor Demo - Expressions

Weekly Assignment #3, Due in Class, 2/15

Working individually, complete the Catenary Structure Demo using Hair in Maya.  Each student will produce one working maya model, with a minimum of 50 catenary curves) and one playblast animation due in class.

Resolution: 720 x  480
Filetype: .mp4
Compression: H.264
FileNaming: lastName_firstName_ID#_description.ext

Catenary Model Demo

Weekly Assignment #2, Due in Class, 2/8

Working individually, complete the Tensegrity Modeling Demo using nCloth in Maya.  Each student will produce one working maya model and one playblast animation due in class.

Resolution: 720 x  480
Filetype: .mp4
Compression: H.264
FileNaming: lastName_firstName_ID#_description.ext

Kenneth Snelson Module Underlay

Tensegrity Model Demo

Weekly Assignment #1, Due in Class, 2/1

Working individually, complete the Mechanical Motion – Animaris Demo using Kinematics in Maya.  Each student will produce one working maya model and one playblast animation due in class.
Resolution: 720 x  480
Filetype: .mp4
Compression: H.264
FileNaming: lastName_firstName_ID#_description.ext

Animaris Demo

Playblast Animation Guide

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